在Blender中创建科幻动漫场景

在Blender中创建科幻动漫场景-VFX核心
在Blender中创建科幻动漫场景
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3D Artist, Nikolai Fletcher
3D 艺术家,尼古拉·弗莱彻

“Add a whole new style to your Blender repertoire with Sci-fi Anime Scenary.”
“用科幻动漫场景为你的 Blender 曲目增添全新风格。”

You’ll get an in-depth look at hard-surface modeling, and rendering scenes into 2D animation layers. Then I’ll show you how to set up your camera, animate a scene with keyframes, and give you some helpful anime post-processing techniques.
你将深入了解硬表面建模,以及将场景渲染成 2D 动画图层。然后我会教你如何搭建相机,用关键帧动画制作场景,并教你一些有用的动漫后期处理技巧。

Hello, my name is Nikolai Fletcher, a.k.a. niko4696.
你好,我叫尼古拉·弗莱彻,也叫 niko4696。
I’m a Canadian-born freelance 3D artist and graphic designer who mainly works with 3D and vector graphics.
我是一名加拿大出生的自由职业 3D 艺术家和平面设计师,主要从事 3D 和矢量图形工作。

I worked for several years as a senior graphic designer in the advertisement sector, and have over 10 years of experience working in digital art. Now, I’ve transitioned into working as a freelance artist and illustrator.
我曾在广告行业担任高级平面设计师多年,拥有超过10年的数字艺术工作经验。现在,我已经转型为自由艺术家和插画师。

I’m mostly known for my detailed hard-surface modeling and my 1990s anime environments. That work is inspired by the over 3-years I spent immersing myself into the country of Japan. The experience permanently influenced my artwork, and my visits to the country still serve as an integral source of inspiration.
我主要以细致的硬表面建模和90年代动漫环境闻名。这部作品灵感来自我三年多时间沉浸在日本的经历。这段经历永久影响了我的艺术创作,我对该国的访问至今仍是我灵感的重要来源。

During this class, I’d like to share the techniques and insights that I’ve learned and developed throughout my career. You’ll learn modeling, texturing, lighting, and even simple animations using Blender, Clip Studio, and After Effects.
在本课上,我想分享我在职业生涯中学到和发展的技巧和见解。你会学习建模、贴图、灯光,甚至简单的动画,使用 Blender、Clip Studio 和 After Effects。

I strongly hope that my class with Coloso serves as a guide to improve and expand your skill sets for your journey as an artist.
我真心希望我和 Coloso 的课程能成为你提升和拓展艺术旅程技能的指导。

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